3D Digital Sculpture

Wednesday, 9 April 2014

Torso & Arms Form Blockout

I've carried on blocking out the form of all the muscles on the upper body just trying to get a basic shape for them. I can see why spending a bit of time on the ecorche helps to get the base of a sculpt down.


Torso & Arms Form Blockout

Posted by Unknown at 02:06
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Blog Archive

  • ▼  2014 (34)
    • ▼  April (31)
      • Female Sculpt
      • Final Human Anatomy Sculpt with Feet
      • Human Anatomy Feet
      • Alpha Brush & Surface Damage
      • ZSphere Creature
      • Final Human Anatomy Sculpt Render
      • Attaching the Head & Renders
      • Retopology and Projection
      • Human Anatomy Sculpt with Hand Attached
      • Attaching the Detailed Hand Sculpt
      • Final Head Sculpt
      • Details and Smoothing
      • Sculpting the ear
      • Adding Form
      • Start Of The Head Sculpt
      • Nails, extra detail and realism
      • Creases and forms
      • Rounding Out Basic Shapes and Form
      • Blocking Out Shapes
      • Polygroups
      • Start Of the Hand Sculpt
      • Final Human Figure Sculpt for the Body
      • After Feedback
      • Full Body After Muscle Refinement
      • Muscle Refinement
      • Muscle Definition
      • Full Body Base Sculpt
      • Leg Basic Form
      • Torso & Arms Form Blockout
      • Chest Sculpture Start
      • Full Body Ecorche
    • ►  February (2)
    • ►  January (1)
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