With the hands complete i went and used the same process and attached my head sculpt to the body. After smoothing out the seam and adjusting some little parts i looked at the latest resource presentation on renders and achieving good results in that area using Zbrush. Having a high quality render with a normal light postion and another highlighting the edges of muscles i could then overlay this using different techniques to achieve a must better final render of my final sculpt.
Render Overlay Technique
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